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Double nightmare legion
Double nightmare legion










Double nightmare legion full#

Special Moves and Blockbusters will be mentioned with their full names, and are usually cancelled into.Charge Attacks cannot be cancelled into, and will always do the same amount of damage regardless of how long it's held. Charge Attacks are done by tapping and holding a single finger on the screen, and then releasing.Trip Attacks can be done by swiping downwards, and usually lead the opponent to fall over on hit.As the name implies, Knockback Attacks tend to send the opponent far away. Dash Attacks, shortened with Dash, are done by swiping right and can be followed up with Ground Attacks or a Knockback Attack, which is executed by swiping right again after the Dash Attack hits.Grabs are done by swiping twice at the same time.A Juggle is done by tapping the screen immediatley after a Launcher, and usually consists of 2 or 3 attacks based on skill tree progression.Lothraxion, his name unknown to them at the time, informed the Highlord that the Legion planned to attack Netherlight Temple. A Launcher, shortened here with Up, sends your opponent into the air unless they're already in the air, and can be done with an upwards swipe. During the third invasion of the Burning Legion, Lothraxion was held captive on the Legion world of Niskara, where he was found and freed by the Highlord of the Silver Hand.Ground Attacks, shortened here with G, are done by tapping the screen and can usually be done 3 or 5 times in succession based on skill tree progression.If used to defeat an opponent, gain 3 random BUFF(S) for 10/12/15 seconds. Reduces the opponent's BLOCKBUSTER METER by 3/4/5% per landed HIT. On HIT, inflict a random DEBUFF for 4/8/12 seconds.Ģ5/35/50% chance to set opponent's SPECIAL MOVE and TAG INs on COOLDOWN.Ģ5/35/50% chance on HIT to inflict BLEED and HEAL BLOCK for 10 seconds.Ģ5/35/50% chance on HIT to inflict HEX for 10 seconds.Ģ/3/5% chance on HIT to remove all BUFFS. Has a 25/50/100% increased chance to land a CRITICAL HIT. TAUNT your opponent to gain a random BUFF for 10/12/15 seconds.ĭouble teleports forward a certain distance.

double nightmare legion

On HIT, inflict HEAL BLOCK for 5/7/10 seconds.įorces the opponent to TAG OUT on HIT, removing all COMBAT EFFECTS. On HIT, inflict HEAL BLOCK for 4/8/12 seconds. On mobile devices, tap on the variant text to navigate to their page, not their card. When at an ELEMENTAL ADVANTAGE, inflict a random DEBUFF for 5/15 seconds when landing a CRITICAL HITĮvery 20/10 seconds gain a random BUFF for 10 secondsĭouble charges this ability each time she TRANSMUTES.ĪCTIVATION EFFECT: The effects of Double's ELEMENTAL ADVANTAGE are increased by 40/100%. When at an ELEMENTAL DISADVANTAGE, opponent damage decreases by 10%. When at an ELEMENTAL ADVANTAGE, Double's damage increases by 10%. Emerald Nightmare Raid Guides and Rewards By Wowhead Last Updated: 2 Changelog Patch: 7.3.5 Favorite: Rating: 4. It can frequently be found in the Grand Cathedral of the Divine Trinity, listening to confessions and attending to the catacombs beneath.Īfter BLOCKING without being hit for 1 second, Double will switch to a new random element (except Neutral). Seemingly without a will or motive of its own, this formless monster aids the Skullgirl.ĭouble is capable of transforming its nightmarish form into that of any person, but often appears as a smiling nun.










Double nightmare legion